Homebakery's Bestiary: Cakestructs
- A mischievous pixie who takes a prank too far, endangering the neighbourhood.
- The city post office mixes up its deliveries, setting off chaos across all the local bakeries. The party arrive just in the thick of it.
- An archfey with much darker plans, uses these constructs to distract the town and the party from their real target.
- A city holiday features a very lucrative baking competition, one of the competitors spikes the competition to ensure their victory.
CAKESTRUCT
Tiny construct, unaligned (typically chaotic neutral)
Armour Class 8
Hit Points 7 (3d4+0)
Speed 20 ft., 10 ft. climb
STR DEX CON INT WIS CHA
11 (+0) 7 (-2) 11 (+0) 3 (-4) 5 (-3) 13 (+1)
Skills Stealth +2
Senses blindsight 60 ft. (blind beyond this radius), passive Perception 7
Languages Understands Sylvan
Challenge 1/8 (25XP)
Proficiency Bonus +2
Fey Origin. Cakestructs have advantage on Saving Throws they make to avoid or end the Charmed condition on themself.
Hidden Appearance. While the cakestruct remains motionless, it is indistinguishable from an ordinary cake.
Cakesplosion. When the Cakestruct dies, it explodes in a burst of dust. Each creature within 5 ft. of it must then succeed on a DC 10 Dexterity saving throw and is stuck down by jam for 1 minute, or until it or another creature within reach of it uses an action to clean it off or cast prestidigitation. A creature stuck by the jam has its speed reduced to 0.
Actions
Jam Slam. Melee weapon attack, +2 to hit, reach 5ft., one target. Hit: 2 (1d4+0) bludgeoning damage.
BIRTHDAY CAKESTRUCT
Tiny construct, unaligned (typically chaotic neutral)
Armour Class 8
Hit Points 12 (5d4+0)
Speed 20 ft., 10 ft. climb
STR DEX CON INT WIS CHA
11 (+0) 7 (-2) 11 (+0) 3 (-4) 5 (-3) 13 (+1)
Skills Stealth +4
Senses blindsight 60 ft. (blind beyond this radius), passive Perception 7
Languages Understands Sylvan
Challenge 1/4 (50XP)
Proficiency Bonus +3
Fey Origin. Cakestructs have advantage on Saving Throws they make to avoid or end the Charmed condition on themself.
Hidden Appearance. While the cakestruct remains motionless, it is indistinguishable from an ordinary cake.
Waxy Wrath. When hit with an attack, candle wax comes flying off. Every creature within 5ft. must succeed a Dexterity saving throw (DC 11) or takes fire damage equal to their level.
Actions
Jam Slam. Melee weapon attack, +3 to hit, reach 5ft., one target. Hit: 3 (1d6+0) bludgeoning damage.
Bonus Actions
Pyrotechnics. The candles explode with a dazzling display of colours. Each creature within 10 feet of the target must succeed on a Constitution saving throw (DC 11) or become blinded until the end of the cakestructs next turn.
Birthday Wish (recharge 5-6). As a Bonus Action, they can wish upon their candles, requesting the Effect of one spell that is 3rd Level or lower and has a Casting Time of 1 Bonus Action. The spell can be from any class's spell list, and they don't need to meet the requirements in that spell, including costly components; the spell simply takes Effect as part of this Bonus Action.
WEDDING CAKESTRUCT
Medium construct, unaligned (typically chaotic neutral)
Armour Class 8
Hit Points 26 (8d4+10)
Speed 20 ft., 10 ft. climb
STR DEX CON INT WIS CHA
12 (+1) 7 (-2) 13 (+1) 3 (-4) 5 (-3) 14 (+2)
Skills Stealth +2
Senses blindsight 60 ft. (blind beyond this radius), passive Perception 7
Languages Understands Sylvan
Challenge 1/4 (50XP)
Proficiency Bonus +3
Fey Origin. Cakestructs have advantage on Saving Throws they make to avoid or end the Charmed condition on themself.
Hidden Appearance. While the cakestruct remains motionless, it is indistinguishable from an ordinary cake.
Till Death Do Us Part. When the Wedding Cakestruct is reduced to 0 hit points it splits itself in half, each half using the Cakestruct stat block.
Actions
Mulitattack. The cakestruct makes one jam slam attack and one cake fall attack.
Jam Slam. Melee weapon attack, +4 to hit, reach 5ft., one target. Hit: 5 (1d8+1) bludgeoning damage.
Cake Fall. Melee weapon attack, +4 to hit, one target. Hit: 7 (2d6+1) bludgeoning damage. If the target is a creature they must succeed a Strength saving throw (DC 12) or be knocked prone.
Comments
Post a Comment