Magic Items: Starry Night Collection

 Celestial Hourglass

Wonderous item, legendary

 

The birth of a star is a bright, beautiful thing, and some astral elves have learned how to capture this in an elegant design made of star metal and cosmic dust. Due to these material being used, it is sturdy and immune to radiant damage as well as damage from nonmagical means.

This wonderous item also, unsurprisingly, produces its own dim light in a 60ft area around it, with glowing specs drifting through the air. More surprisingly however, it also gifts those in that area an additional 60ft of darkvision, even if they didn’t already have it before.

When upturned this hourglass begins to slowly cast the spell sunburst, centred on itself, finally going off once the dust finishes spilling upon the hour mark.  The spell save DC for this spell is 19.

Once it has done so, this hourglass is hot to the touch, and the dimlight it usually emits turns to bright light. The hourglass cannot be turned safely 24 hours have passed.

However, if the hourglass is turned again before these 24 hours have passed, the hourglass cracks and crumbles, and the spell dark star* is immediately cast, centred on itself. The spell save DC for this spell is 19.

If this happens, what remains becomes inert and non-magical.

*Explorer's Guide to Wildemount

 

 

 

Cosmic Belt

Wonderous item, very rare (requires attunement)

 

A belt made of links of meteorite metal has floating stardust flowing through it, in constant motion. After wearing this while completing a long rest, the dust and debris builds, giving you a +2 to your AC.

As an action, you may also use this belt to cast the spell minute meteor at 5th level, spell save DC of 17. However, doing so uses up the built-up space rubble, and you lose the +2 bonuses to your AC.

 

 

Gloves of Twilight Touch

Wonderous item, very rare (requires attunement)

 

These gloves look as if they’ve been stitched from a twilight sky, but are velvety to the touch. While attuned and wearing this item you may interact with an illusion as if it were the real thing, and illusions you hold feel real to others.  

These illusions, however real they may feel to you, cannot be used as substitutes for things such as food, water, or spell components.

 

Starstruck Shield

Armour (shield), very rare

 

A shimmering shield made into the shape of a 7 pointed star. While wielding this shield, you are able to rebuke strong attacks. When hit with a critical hit the attacker must succeed a Constitution saving throw, DC 17, or be stunned until the start of their next turn.

 

Wormhole Hat

Wonderous item, rare

 

A plain black pointed hat with a lining as dark as the void of space. Any tiny object placed in the hat is sucked in and disappears without a trace. Additionally, there is a slight, but constant, pull, from the inside of the hat, so wearers should be warned of the possibility of baldness after prolonged wear.

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